Index
All Classes and Interfaces|All Packages
S
- save(ActionEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.TournamentOverviewController
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Lets the user save the tournament when clicking the save button
- saveChanges(ActionEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.EditPlayerController
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Saves changes when the user clicks on the save button
- saveChanges(ActionEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.EditTeamController
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Saves changes when the user clicks on the save button
- saveChanges(ActionEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewPlayerController
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Lets the user save the changes made when clicking the save button
- saveIfAbsent(JsonObject, File) - Static method in class edu.ntnu.idatt1002.k01g08.fta.util.FileManager
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Saves a JSON structure to a file, if the file does not already exist.
- saveJson(JsonStructure, File) - Static method in class edu.ntnu.idatt1002.k01g08.fta.util.FileManager
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Saves a JSON structure to a file.
- saveSettings(ActionEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.SettingsController
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Lets the user save their changes and return to home page when clicking the save button
- saveTeamRegister(TeamRegister, File) - Static method in class edu.ntnu.idatt1002.k01g08.fta.util.FileManager
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Saves a team register to a file.
- saveTeams() - Static method in class edu.ntnu.idatt1002.k01g08.fta.controllers.Admin
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Method for saving a team to the register
- saveTournament(Tournament) - Static method in class edu.ntnu.idatt1002.k01g08.fta.controllers.Admin
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Method for saving a tournament
- saveTournament(File, Tournament) - Static method in class edu.ntnu.idatt1002.k01g08.fta.util.FileManager
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Saves a tournament to a file.
- SceneManager - Class in edu.ntnu.idatt1002.k01g08.fta.util
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Class used to switch scene
- SceneManager() - Constructor for class edu.ntnu.idatt1002.k01g08.fta.util.SceneManager
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Constructor
- selectActiveTournament(int) - Static method in class edu.ntnu.idatt1002.k01g08.fta.controllers.Admin
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Method for setting the active tournament
- setActiveStyle(String) - Static method in class edu.ntnu.idatt1002.k01g08.fta.controllers.Admin
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Method for setting the active style
- setAwayTeam(Team) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.tournaments.Match
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Sets the specified team as the away team.
- setCurrentReportedMatch(int) - Static method in class edu.ntnu.idatt1002.k01g08.fta.controllers.Admin
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Method for setting the current reported match
- setCurrentScene(String) - Static method in class edu.ntnu.idatt1002.k01g08.fta.util.SceneManager
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Sets the current scene
- setFoulTag(String) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.events.Foul
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Mutator method to alter the tag of this foul
- setHomeTeam(Team) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.tournaments.Match
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Sets the specified team as the home team.
- setLengthOfHalf(int) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.tournaments.Match
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Sets the length of one half match.
- setName(String) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.team.Player
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Sets the name of this player
- setNumOfTeamsToAdd(int) - Static method in class edu.ntnu.idatt1002.k01g08.fta.controllers.Admin
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Method for setting the amount of teams to add
- setPlayer(Player) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.events.GameEvent
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Setter to alter the player who is associated with this game event
- setPlayerIn(Player) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.events.Substitution
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Mutator method to alter the player that is substituted in this Substitution
- setPlayerOut(Player) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.events.Substitution
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Mutator method to alter the player that is switched out in this Substitution
- setScene(Scene) - Static method in class edu.ntnu.idatt1002.k01g08.fta.util.SceneManager
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Sets the scenes
- setTeam(Team) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.events.GameEvent
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Setter to alter which team that is associated with this game event
- setTimeStampOfMatchTime(String) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.events.GameEvent
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Setter to alter the timestamp associated with this event
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.EditPlayerController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.EditTeamController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.ErrorFormController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.LoadTournamentController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.MainController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.MatchController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.MatchReportController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewPlayerController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewTeamController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewTeamPlayerController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewTournamentController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewTournamentTeamSelectionController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.TeamManagementController
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Goes to the settings view when user clicks on the settings button
- settingsButtonClick(Event) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.TournamentOverviewController
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Goes to the settings view when user clicks on the settings button
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.EditPlayerController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.EditTeamController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.ErrorFormController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.LoadTournamentController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.MainController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.MatchController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.MatchReportController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewPlayerController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewTeamController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewTeamPlayerController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewTournamentController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.NewTournamentTeamSelectionController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.TeamManagementController
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Enables user to use enter key to go to the settings page
- settingsButtonEnter(KeyEvent) - Method in class edu.ntnu.idatt1002.k01g08.fta.guiControllers.TournamentOverviewController
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Enables user to use enter key to go to the settings page
- SettingsController - Class in edu.ntnu.idatt1002.k01g08.fta.guiControllers
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Controller for the settings page
- SettingsController() - Constructor for class edu.ntnu.idatt1002.k01g08.fta.guiControllers.SettingsController
- setTournamentToCreateName(String) - Static method in class edu.ntnu.idatt1002.k01g08.fta.controllers.Admin
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Temporary storage of the tournament name when creating a tournament
- setUpcomingMatch(Team, Team) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.tournaments.Tournament
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Method for planning a new match
- setView(String) - Static method in class edu.ntnu.idatt1002.k01g08.fta.util.SceneManager
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Method for setting the view
- setWinner(Team) - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.tournaments.Tournament
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Method for changing match winner
- size() - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.team.Team
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Returns the number of players on this team.
- start() - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.tournaments.Match
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Starts the match, and the match clock, if both teams have been registered.
- start(Stage) - Method in class edu.ntnu.idatt1002.k01g08.fta.Main
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Starts the application
- startNextMatch() - Method in class edu.ntnu.idatt1002.k01g08.fta.objects.tournaments.Tournament
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Method for initiating the next match
- Substitution - Class in edu.ntnu.idatt1002.k01g08.fta.objects.events
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Class representing a specific type of GameEvent called Substitution The Substitution holds information on when during a match that the action has happened in a form of a String timeStampOfMatchTime.
- Substitution(String, Team, Player, Player) - Constructor for class edu.ntnu.idatt1002.k01g08.fta.objects.events.Substitution
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First constructor for a Substitution which requires all parameters under to instantiate a new Substitution
All Classes and Interfaces|All Packages